Dominik Urban

Friday, March 14, 2014

Leather shield - texturing, shading, bump maps


Today's finished texturing and shading, last from the pack of models needed for the assignement.

Medieval style wooden shield with leather covering. Edges from raw leather, leather rope stitches, metal middle with nails.

Autodesk Maya, mental ray.
Mia material x passes with textures and bump maps about 0.150.
Posted by Dominik Urban at 4:03 PM
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  • ▼  2014 (14)
    • ▼  March 2014 (5)
      • Fish-bowl & weapons scene - Animated Feature film ...
      • Fish-bowl on a tree stump scene - photo-real integ...
      • Forest Armory scene - Photo-real integration of my...
      • Leather shield - texturing, shading, bump maps
      • Texturing and shading 3D models
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