Project for CGI for VFX class - MA Visual Effects
Modelling, Texturing, Shading, Lighting, Rendering
The Cave
Idea to create a CG environment.
A storage of weapons, equipement, treasure, shields, relics and various objects belonging to a medieval/fantasy warrior(s), or something.
Unique kind of lighting - very soft, coming from 2 sources - the torch and the 'sun' beams from a hole in a ceiling.
Concept
The Cave concept |
The object that I already modelled in Maya are highlighted.
So far I have those models:
Sword
Shield
Chest
I also tried to make a model of my own head, but since that was the first time I tried to model a realistic human head, I will use the result probably only as a prop in the cave scene:
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